This franchise has never really been about showing off graphics (save for the earliest days of 3D acceleration) and that continues here. Siberian Mayhem brings the action back to the motherland, along with all the nonsensical, conspiracy theory-heavy plot series fans have come to expect.įrom an audiovisual standpoint, there’s not much to write home about. ![]() ![]() In the previous game, Mental’s army came through a portal over Tunguska, Russia (famous for the 1908 Tunguska Blast), setting in motion the events that saw Sam shoot things on a globetrotting adventure. Your old pal Mental is up to no good again, along with returning antagonist General Brand, from Serious Sam 4. Screamy bomb head guy, horse-clop skeleton, minigun scorpion, and all your favorite 30-year-old pals have made the trip to the Siberian wilderness. Returning players will recognize the guns, the pickups, and the enemies. Such a battle seems impossible to manage to the untrained, but this is old hat for Serious Sam. Within 15 seconds of taking your first step, you’ll be in the crosshairs of high-speed green apes with hippo teeth that never stop coming.īy the time you start approaching the end of Siberian Mayhem’s campaign, most encounters will look like the final battle in Avenger’s Endgame with 275 different entities flying around while exploding or screaming (or both). This is a full-blown arena-style shooter that makes no bones about being loud, over-the-top, and mentally taxing. Serious Sam games stick to the script, even to a fault. ![]() If it all sounds rather simple, it’s because it is. You need to run from point A to point B (helpfully indicated by floating yellow icons on your HUD) and clear out the riff raff in between. You have guns, some gadgets, and the ability to run 29 miles per hour in every direction, even when strafing or backpedaling. From the moment you click start, you will be under fire from nearly all directions from a variety of bad guys intent on removing you from this mortal coil. The campaign is of decent length and checks off all the required boxes.įor the uninitiated, I’ll offer a brief explanation of what to expect. Everything on offer here follows the established franchise blueprint and most Serious Sam fans know exactly what they will be getting into with this package. What’s old is new again (but still old)įor returning players of the Serious Sam series, jumping into Siberian Mayhem will be as easy as breathing. The final result is a standalone companion to Serious Sam 4 that manages to retain the spirit of the franchise while marrying it to that cold, unsettling vibe that you only get from games produced in Eastern Europe or Russia. They worked with the folks at Timelock to add layers of polish that such a mod project would otherwise not have. Their work on the project was of a high enough quality that Croteam, the creators of Serious Sam, took notice. ![]() The team at Timelock got started on Serious Sam: Siberian Mayhem building a mod for the community to enjoy. Less than two years later, Serious Sam fans now have the chance to return to Russia for a standalone excursion built by Timelock Studio. The series has lived on with remakes and sequels over the years, with 2020’s Serious Sam 4 being the last major release. While old Sam never enjoyed that pop culture notoriety and fame of his counterparts like Duke Nukem or Doom Guy, he was there on the ground as a part of the initial wave of 3D first-person shooters that eventually went on to change the video game industry forever. For PC gamers of a certain age, the name Serious Sam probably evokes some fond memories.
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